Datasets:
[gd_scene load_steps=3 format=3 uid="uid://b30vsuwotx0u2"] | |
[ext_resource type="Script" path="res://addons/godot_rl_agents/sensors/sensors_3d/RGBCameraSensor3D.gd" id="1_p152a"] | |
[sub_resource type="ViewportTexture" id="1"] | |
viewport_path = NodePath("SubViewport") | |
[node name="VirtualCamera" type="Node3D"] | |
script = ExtResource("1_p152a") | |
[node name="RemoteTransform" type="RemoteTransform3D" parent="."] | |
remote_path = NodePath("../SubViewport/Camera") | |
[node name="SubViewport" type="SubViewport" parent="."] | |
size = Vector2i(36, 36) | |
render_target_update_mode = 3 | |
[node name="Camera" type="Camera3D" parent="SubViewport"] | |
near = 0.5 | |
[node name="Control" type="Control" parent="."] | |
layout_mode = 3 | |
anchors_preset = 15 | |
anchor_right = 1.0 | |
anchor_bottom = 1.0 | |
grow_horizontal = 2 | |
grow_vertical = 2 | |
[node name="TextureRect" type="ColorRect" parent="Control"] | |
layout_mode = 0 | |
color = Color(0.00784314, 0.00784314, 0.00784314, 1) | |
[node name="CameraTexture" type="Sprite2D" parent="Control/TextureRect"] | |
scale = Vector2(8, 8) | |
texture = SubResource("1") | |
centered = false | |