fixup readme?
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README.md
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@@ -18,7 +18,7 @@ library_name: diffusers
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<center>
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<img src="images/AndromedaCover.png" width="80%"/>
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<h1 style="font-size:1.6rem;">
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<b>
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AndromedaDX (and friends)
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</h1>
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<h2>Stable Diffusion models for (neko enthusiast) weebs</h2>
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<img style="display:inline;margin:0;padding:0;" src="images/AndromedaSX-v1-CS2-01365-3105139270.png" width="24%"/>
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<img style="display:inline;margin:0;padding:0;" src="images/AndromedaDX-v1-CS2-01367-3105139270.png" width="24%"/>
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<img style="display:inline;margin:0;padding:0;" src="images/AndromedaSV-v1-CS2-01366-3105139270.png" width="24%"/>
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<img style="display:inline;margin:0;padding:0;" src="images/AndromedaUnreal-v1-CS2-01368-3105139270.png" width="24%"/>
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</center>
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<p>
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I'm not sure there's actually enough difference between these four to merit posting all of them, but nevertheless, here they are.
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You probably want [AndromedaDX-v1](
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[AndromedaSV](
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Catgirl enthusiasts, rejoice! Or... something...
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I made DX for a chatbot of mine who can "take selfies" via SD, and it behaves nicely enough that I felt like it was worth sharing. It's especially good with natural language prompts at high CLIP skip, e.g.:
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<center>
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<img style="display:inline;margin:0;padding:0;" src="images/DX/AndromedaDX-v1-CS5-01285-3762015382.png" width="49%"/>
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<img style="display:inline;margin:0;padding:0;" src="images/DX/AndromedaDX-v1-CS7-00812-3866181234.png" width="49%"/>
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</center>
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</p>
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---
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<center>
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<img src="Andromeda/resolve/main/images/AndromedaCover.png" width="80%"/>
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<h1 style="font-size:1.6rem;">
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<b>
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AndromedaDX (and friends)
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</h1>
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<h2>Stable Diffusion models for (neko enthusiast) weebs</h2>
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<img style="display:inline;margin:0;padding:0;" src="Andromeda/resolve/main/images/AndromedaSX-v1-CS2-01365-3105139270.png" width="24%"/>
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<img style="display:inline;margin:0;padding:0;" src="Andromeda/resolve/main/images/AndromedaDX-v1-CS2-01367-3105139270.png" width="24%"/>
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<img style="display:inline;margin:0;padding:0;" src="Andromeda/resolve/main/images/AndromedaSV-v1-CS2-01366-3105139270.png" width="24%"/>
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<img style="display:inline;margin:0;padding:0;" src="Andromeda/resolve/main/images/AndromedaUnreal-v1-CS2-01368-3105139270.png" width="24%"/>
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</center>
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<p>
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I'm not sure there's actually enough difference between these four to merit posting all of them, but nevertheless, here they are.
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You probably want [AndromedaDX-v1](Andromeda/resolve/main/AndromedaDX-v1.safetensors), it's the one I'm most happy with. Bonus special feature that is *definitely* not a bug: it likes to add cats to scenes all by itself. All of these do, but DX does it more than the others, likely because it has a significant amount of a landscape-focused model (which, to my knowledge as of this writing, is not public) mixed in.
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[AndromedaSV](Andromeda/resolve/main/AndromedaSV-v1.safetensors) and [AndromedaSX](Andromeda/resolve/main/AndromedaSX-v1.safetensors) do a better job with foxgirls, and [AndromedaUnreal](Andromeda/resolve/main/AndromedaUnreal-v1.safetensors) has a more realistic style thanks to the addition of some MeinaUnreal (not currently posted on HF).
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Catgirl enthusiasts, rejoice! Or... something...
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I made DX for a chatbot of mine who can "take selfies" via SD, and it behaves nicely enough that I felt like it was worth sharing. It's especially good with natural language prompts at high CLIP skip, e.g.:
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<center>
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<img style="display:inline;margin:0;padding:0;" src="Andromeda/resolve/main/images/DX/AndromedaDX-v1-CS5-01285-3762015382.png" width="49%"/>
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<img style="display:inline;margin:0;padding:0;" src="Andromeda/resolve/main/images/DX/AndromedaDX-v1-CS7-00812-3866181234.png" width="49%"/>
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</center>
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</p>
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