GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creation Paper • 2403.12365 • Published Mar 19 • 10
RadSplat: Radiance Field-Informed Gaussian Splatting for Robust Real-Time Rendering with 900+ FPS Paper • 2403.13806 • Published Mar 20 • 18
Gaussian Frosting: Editable Complex Radiance Fields with Real-Time Rendering Paper • 2403.14554 • Published Mar 21 • 12
DreamPolisher: Towards High-Quality Text-to-3D Generation via Geometric Diffusion Paper • 2403.17237 • Published Mar 25 • 9
2D Gaussian Splatting for Geometrically Accurate Radiance Fields Paper • 2403.17888 • Published Mar 26 • 27
Gamba: Marry Gaussian Splatting with Mamba for single view 3D reconstruction Paper • 2403.18795 • Published Mar 27 • 18
EgoLifter: Open-world 3D Segmentation for Egocentric Perception Paper • 2403.18118 • Published Mar 26 • 10
Mesh2NeRF: Direct Mesh Supervision for Neural Radiance Field Representation and Generation Paper • 2403.19319 • Published Mar 28 • 12
DreamScene360: Unconstrained Text-to-3D Scene Generation with Panoramic Gaussian Splatting Paper • 2404.06903 • Published Apr 10 • 17
CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splatting Paper • 2404.09458 • Published Apr 15 • 6
PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generation Paper • 2404.13026 • Published Apr 19 • 23
Interactive3D: Create What You Want by Interactive 3D Generation Paper • 2404.16510 • Published Apr 25 • 18