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http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#HicEst
HicEst
REAL :: a(7), b(3), c(10)   c = a DO i = 1, LEN(b) c(i + LEN(a)) = b(i) ENDDO
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Hy
Hy
=> (setv a [1 2 3]) => a [1, 2, 3]   => (+ a [4 5 6]) ; returns the concatenation [1, 2, 3, 4, 5, 6] => a [1, 2, 3]   => (.extend a [7 8 9]) ; modifies the list in place => a [1, 2, 3, 7, 8, 9]   => (+ [1 2] [3 4] [5 6]) ; can accept multiple arguments [1, 2, 3, 4, 5, 6]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#i
i
main a $= [1, 2, 3] b $= [4, 5, 6]   print(a + b) }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Icon_and_Unicon
Icon and Unicon
  procedure main() L1 := [1, 2, 3, 4] L2 := [11, 12, 13, 14] L3 := L1 ||| L2   sep := "" every writes(sep, !L3) do sep := ", " write() end  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#IDL
IDL
  > a = [1,2,3] > b = [4,5,6] > help,a A INT = Array[3] > help,b B INT = Array[3] > print,a 1 2 3 > print,b 4 5 6  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Idris
Idris
Idris> [1, 2] ++ [4, 5, 6] [1, 2, 3, 4, 5] : List Integer Idris> :module Data.Vect *Data/Vect> (the (Vect 2 Nat) [1, 2]) ++ (the (Vect 3 Nat) [3, 4, 5]) [1, 2, 3, 4, 5] : Vect 5 Nat
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Inform_7
Inform 7
let A be {1, 2, 3}; let B be {4, 5, 6}; add B to A;
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Ioke
Ioke
iik> [1,2,3] + [3,2,1] [1,2,3] + [3,2,1] +> [1, 2, 3, 3, 2, 1]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#J
J
array1 =: 1 2 3 array2 =: 4 5 6 array1 , array2 1 2 3 4 5 6
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Java
Java
public static Object[] concat(Object[] arr1, Object[] arr2) { Object[] res = new Object[arr1.length + arr2.length];   System.arraycopy(arr1, 0, res, 0, arr1.length); System.arraycopy(arr2, 0, res, arr1.length, arr2.length);   return res; }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#JavaScript
JavaScript
var a = [1,2,3], b = [4,5,6], c = a.concat(b); //=> [1,2,3,4,5,6]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#jq
jq
[1,2] + [3] + [null] # => [1,2,3,null]   [range(1;3), 3, null] # => [1,2,3,null]  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Julia
Julia
a = [1,2,3] b = [4,5,6] ab = [a;b] # the above bracket notation simply generates a call to vcat ab = vcat(a,b) # hcat is short for `horizontal concatenation` ab = hcat(a,b) #ab -> 3x2 matrix # the append!(a,b) method is mutating, appending `b` to `a` append!(a,b) # a now equals [1,2,3,4,5,6]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#K
K
  a: 1 2 3 b: 4 5 6 a,b 1 2 3 4 5 6
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Klingphix
Klingphix
include ..\Utilitys.tlhy   ( 1.0 "Hello" 3 2 / 4 2.1 power ) ( 5 6 7 8 ) chain print   " " input
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Klong
Klong
  [1 2 3],[4 5 6]  :" join " [1 2 3 4 5 6]   [1 2],:\[[3 4] [5 6] [7 8]]  :" join each-left " [[1 2 3 4] [1 2 5 6] [1 2 7 8]]   [1 2],:/[[3 4] [5 6] [7 8]]  :" join each-right " [[3 4 1 2] [5 6 1 2] [7 8 1 2]]  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Kotlin
Kotlin
fun main(args: Array<String>) { val a: Array<Int> = arrayOf(1, 2, 3) // initialise a val b: Array<Int> = arrayOf(4, 5, 6) // initialise b val c: Array<Int> = (a.toList() + b.toList()).toTypedArray() println(c) }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#LabVIEW
LabVIEW
  {def A {A.new 1 2 3 4 5 6}} -> [1,2,3,4,5,6] {def B {A.new 7 8 9}} -> [7,8,9] {A.concat {A} {B}} -> [1,2,3,4,5,6,7,8,9]  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Lambdatalk
Lambdatalk
  {def A {A.new 1 2 3 4 5 6}} -> [1,2,3,4,5,6] {def B {A.new 7 8 9}} -> [7,8,9] {A.concat {A} {B}} -> [1,2,3,4,5,6,7,8,9]  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Lang5
Lang5
[1 2] [3 4] append collapse .
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#langur
langur
val .a = [1, 2, 3] val .b = [7, 8, 9] val .c = .a ~ .b writeln .c
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Lasso
Lasso
  local(arr1 = array(1, 2, 3)) local(arr2 = array(4, 5, 6)) local(arr3 = #arr1->asCopy) // make arr3 a copy of arr2 #arr3->merge(#arr2) // concatenate 2 arrays     Result:   arr1 = array(1, 2, 3) arr2 = array(4, 5, 6) arr3 = array(4, 5, 6) arr3 = array(1, 2, 3, 4, 5, 6)
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#LFE
LFE
  > (++ '(1 2 3) '(4 5 6)) (1 2 3 4 5 6) > (: lists append '(1 2 3) '(4 5 6)) (1 2 3 4 5 6)  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Liberty_BASIC
Liberty BASIC
x=10 y=20 dim array1(x) dim array2(y)   [concatenate] dim array3(x + y) for i = 1 to x array3(i) = array1(i) next for i = 1 to y array3(i + x) = array2(i) next   [print] for i = 1 to x + y print array3(i) next
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#LIL
LIL
## Array concatenation in LIL ## set a [list 1 2 3] set b [list 4 5 6] set c [quote $a $b]   print $c print "[index $c 0] [index $c 3]"
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Limbo
Limbo
implement Command;   include "sys.m"; sys: Sys;   include "draw.m";   include "sh.m";   init(nil: ref Draw->Context, nil: list of string) { sys = load Sys Sys->PATH;   a := array[] of {1, 2}; b := array[] of {3, 4, 5};   c := array[len a + len b] of int; c[:] = a; c[len a:] = b;   for (i := 0; i < len c; i++) sys->print("%d\n", c[i]); }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Lingo
Lingo
a = [1,2] b = [3,4,5]   repeat with v in b a.append(v) end repeat   put a -- [1, 2, 3, 4, 5]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Little
Little
void main() { int a[] = {0, 1, 2, 3, 4}; int b[] = {5, 6, 7, 8, 9}; int c[] = {(expand)a, (expand)b}; puts(c); }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Logo
Logo
  to combine-arrays :a1 :a2 output listtoarray sentence arraytolist :a1 arraytolist :a2 end show combine-arrays {1 2 3} {4 5 6}  ; {1 2 3 4 5 6}  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Lua
Lua
a = {1, 2, 3} b = {4, 5, 6}   for _, v in pairs(b) do table.insert(a, v) end   print(table.concat(a, ", "))
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#M2000_Interpreter
M2000 Interpreter
  a=(1,2,3,4,5) b=Cons(a, (6,7,8),a) Print b 1 2 3 4 5 6 7 8 1 2 3 4 5  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Maple
Maple
  > A := Array( [ 1, 2, 3 ] ); A := [1, 2, 3]   > B := Vector['row']( [ sin( x ), cos( x ), tan( x ) ] ); B := [sin(x), cos(x), tan(x)]   > ArrayTools:-Concatenate( 1, A, B ); # stack vertically [ 1 2 3 ] [ ] [sin(x) cos(x) tan(x)]   > ArrayTools:-Concatenate( 2, A, B ); # stack horizontally [1, 2, 3, sin(x), cos(x), tan(x)]   > M := << a, b, c ; d, e, f >>; # a matrix [a b c] M := [ ] [d e f]   > ArrayTools:-Concatenate( 1, M, A ); [a b c] [ ] [d e f] [ ] [1 2 3]  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Mathcad
Mathcad
  create a pair of arbitrary array: a:=matrix(2,2,max) b:=a+3   a=|0 1| b=|3 4| |1 1| |4 4|   concatentate them vertically: |0 1| stack(a,b) = |1 1| |3 4| |4 4|   augment(a,b) = |0 1 3 4| |1 1 3 4|    
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Mathematica_.2F_Wolfram_Language
Mathematica / Wolfram Language
Join[{1,2,3}, {4,5,6}]   -> {1, 2, 3, 4, 5, 6}
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#MATLAB_.2F_Octave
MATLAB / Octave
>> a = [1 2 3]; >> b = [4 5 6]; >> c = [a b] c = 1 2 3 4 5 6 >> c = [a;b] c = 1 2 3 4 5 6
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Maxima
Maxima
u: [1, 2, 3, 4]$ v: [5, 6, 7, 8, 9, 10]$ append(u, v); /* [1, 2, 3, 4, 5, 6, 7, 8, 9, 10] */   /* There are also functions for matrices */   a: matrix([6, 1, 8], [7, 5, 3], [2, 9, 4])$   addcol(a, ident(3)); /* matrix([6, 1, 8, 1, 0, 0], [7, 5, 3, 0, 1, 0], [2, 9, 4, 0, 0, 1]) */   addrow(a, ident(3)); /* matrix([6, 1, 8], [7, 5, 3], [2, 9, 4], [1, 0, 0], [0, 1, 0], [0, 0, 1]) */
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Mercury
Mercury
A `append` B = C
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#min
min
(1 2 3) (4 "apple" 6) concat print
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#MiniScript
MiniScript
  arrOne = [1, 2, 3] arrTwo = [4, 5, 6] print arrOne + arrTwo  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Nanoquery
Nanoquery
a + b
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Neko
Neko
/* Array concatenation, in Neko */   var a1 = $array(1,2,3,4) var a2 = $array("abc", "def")   /* $array(a1, a2) creates an array of two arrays, $aconcat merges to one */ var ac = $aconcat($array(a1, a2)) $print(ac, "\n")
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Nemerle
Nemerle
using System.Console; using Nemerle.Collections;   module ArrayCat { Main() : void { def arr1 = array[1, 2, 3]; def arr2 = array[4, 5, 6]; def arr12 = arr1.Append(arr2); // <---- foreach (i in arr12) Write($"$i "); } }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#NetRexx
NetRexx
/* NetRexx */ options replace format comments java crossref nobinary   cymru = [ 'Ogof Ffynnon Ddu', 'Ogof Draenen' ]   dlm = '-'.copies(40)   say dlm loop c_ = 0 to cymru.length - 1 say c_ cymru[c_] end c_   yorks = [ 'Malham Tarn Pot', 'Greygill Hole' ]   say dlm loop y_ = 0 to yorks.length - 1 say y_ yorks[y_] end y_   merge = ArrayList() merge.addAll(Arrays.asList(cymru)) merge.addAll(Arrays.asList(yorks))   say dlm merged = merge.toArray() loop m_ = 0 to merged.length - 1 say m_ merged[m_] end m_
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#NewLISP
NewLISP
; file: arraycon.lsp ; url: http://rosettacode.org/wiki/Array_concatenation ; author: oofoe 2012-01-28   (println "Append lists: " (append '(3 a 5 3) (sequence 1 9)))   (println "Multi append: " (append '(this is) '(a test) '(of the emergency) (sequence 3 1)))   (println "Append arrays: " (append '((x 56) (b 99)) '((z 34) (c 23) (r 88))))   (exit)
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Nial
Nial
a:= 1 2 3 +-+-+-+ |1|2|3| +-+-+-+ b:= 4 5 6 +-+-+-+ |4|5|6| +-+-+-+
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Nim
Nim
var x = @[1,2,3,4,5,6] y = @[7,8,9,10,11] z = x & y
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Oberon-2
Oberon-2
  MODULE ArrayConcat; IMPORT Out; TYPE IntArray = POINTER TO ARRAY OF INTEGER; VAR x, y, z: IntArray;   PROCEDURE InitArray(VAR x: IntArray;from: INTEGER); VAR i: LONGINT; BEGIN FOR i := 0 TO LEN(x^) - 1 DO x[i] := from; INC(from) END END InitArray;   PROCEDURE Concat(x,y: IntArray; VAR z: IntArray); VAR i: LONGINT; BEGIN ASSERT(LEN(x^) + LEN(y^) <= LEN(z^)); FOR i := 0 TO LEN(x^) - 1 DO z[i] := x[i] END; FOR i := 0 TO LEN(y^) - 1 DO z[i + LEN(x^)] := y[i] END END Concat;   PROCEDURE Show(x: IntArray); VAR i: INTEGER; BEGIN i := 0; Out.Char('['); WHILE (i < LEN(x^)) DO Out.LongInt(x[i],3);IF i < LEN(x^) - 1 THEN Out.Char(',') END; INC(i) END; Out.Char(']');Out.Ln END Show;   BEGIN (* Standard types *) NEW(x,5);InitArray(x,1); NEW(y,10);InitArray(y,6); NEW(z,LEN(x^) + LEN(y^));   Concat(x,y,z); Show(z)   END ArrayConcat.  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Objeck
Objeck
  bundle Default { class Arithmetic { function : Main(args : String[]) ~ Nil { array1 := [3, 5, 7]; array2 := [2, 4, 6];   array3 := Copy(array1, array2); each(i : array3) { array3[i]->PrintLine(); }; }   function : native : Copy(array1 : Int[], array2 : Int[]) ~ Int[] { max := array1->Size() + array2->Size(); array3 := Int->New[max];   i := 0; for(i := i; i < array1->Size(); i += 1;) { array3[i] := array1[i]; };   j := 0; for(i := i; i < max; i += 1;) { array3[i] := array2[j]; j += 1; };   return array3; } } }  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Objective-C
Objective-C
NSArray *arr1 = @[@1, @2, @3]; NSArray *arr2 = @[@4, @5, @6]; NSArray *arr3 = [arr1 arrayByAddingObjectsFromArray:arr2];
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#OCaml
OCaml
# let list1 = [1; 2; 3];; val list1 : int list = [1; 2; 3] # let list2 = [4; 5; 6];; val list2 : int list = [4; 5; 6] # let list1and2 = list1 @ list2;; val list1and2 : int list = [1; 2; 3; 4; 5; 6]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Oforth
Oforth
import: mapping   [1, 2, 3 ] [ 4, 5, 6, 7 ] +
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Onyx
Onyx
# With two arrays on the stack, cat pops # them, concatenates them, and pushes the result back # on the stack. This works with arrays of integers, # strings, or whatever. For example,   [1 2 3] [4 5 6] cat # result: [1 2 3 4 5 6] [`abc' `def'] [`ghi' `jkl'] cat # result: [`abc' `def' `ghi' `jkl']   # To concatenate more than two arrays, push the number of arrays # to concatenate onto the stack and use ncat. For example,   [1 true `a'] [2 false `b'] [`3rd array'] 3 ncat # leaves [1 true `a' 2 false `b' `3rd array'] on the stack
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#ooRexx
ooRexx
a = .array~of(1,2,3) say "Array a has " a~items "items" b = .array~of(4,5,6) say "Array b has " b~items "items" a~appendall(b) -- adds all items from b to a say "Array a now has " a~items "items"
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Order
Order
#include <order/interpreter.h>   ORDER_PP( 8tuple_append(8tuple(1, 2, 3), 8tuple(4, 5, 6), 8pair(7, 8)) ) // -> (1,2,3,4,5,6,7,8)   ORDER_PP( 8seq_append(8seq(1, 2, 3), 8seq(4, 5, 6), 8seq(7, 8)) ) // -> (1)(2)(3)(4)(5)(6)(7)(8)
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#OxygenBasic
OxygenBasic
  'CREATE DYNAMIC ARRAY SPACES USING STRINGS   string sa=nuls 5* sizeof float string sb=sa   'MAP ARRAY VARIABLES ONTO STRINGS   float a at *sa float b at *sb   'ASSIGN SOME VALUES   a<=10,20,30,40,50 b<=60,70,80,90,00   'ADD ARRAY B TO A BY STRING CONCATENATION   sa+=sb   'TEST   print a[7] 'result 70  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Oz
Oz
%% concatenating 2 lists {Append [a b] [c d]} = [a b c d]   %% concatenating 2 tuples {Tuple.append t(1 2 3) u(4 5 6)} = u(1 2 3 4 5 6)
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#PARI.2FGP
PARI/GP
concat(u,v)
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Pascal
Pascal
my @arr1 = (1, 2, 3); my @arr2 = (4, 5, 6); my @arr3 = (@arr1, @arr2);
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Perl
Perl
my @arr1 = (1, 2, 3); my @arr2 = (4, 5, 6); my @arr3 = (@arr1, @arr2);
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Phix
Phix
sequence s1 = {1,2,3}, s2 = {4,5,6} ? s1 & s2
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Phixmonti
Phixmonti
1.0 "Hello" 3 2 / 4 2.1 power 4 tolist 5 6 7 8 4 tolist chain print
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#PHP
PHP
$arr1 = array(1, 2, 3); $arr2 = array(4, 5, 6); $arr3 = array_merge($arr1, $arr2);
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Picat
Picat
go => L1 = {1,2,3,4,5}, % define an array with {} L2 = {6,7,8,9},    % The built-in array/list concatenation println(L1 ++ L2),    % Using the built-in append/3 works only on lists  % so the arrays must be converted to lists. append(L1.to_list,L2.to_list,L3), println(L3.to_array), nl.
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#PicoLisp
PicoLisp
: (setq A (1 2 3) B '(a b c)) -> (a b c) : (conc A B) # Concatenate lists in 'A' and 'B' -> (1 2 3 a b c) : A -> (1 2 3 a b c) # Side effect: List in 'A' is modified!
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Pike
Pike
int main() { array arr1 = ({1, 2, 3}); array arr2 = ({4, 5, 6}); array arr3 = arr1 + arr2; }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#PL.2FI
PL/I
  declare x(12) fixed; declare b(5) fixed defined x; declare c(7) fixed defined x(1sub+5);  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Pony
Pony
  actor Main new create(env:Env)=> var a:Array[I32]=Array[I32](4) var b:Array[I32]=Array[I32](2) a.push(1) a.push(2) a.push(3) a.push(4) b.push(5) b.push(6) a.concat(b.values()) for i in a.values() do env.out.print(i.string()) end  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#PostScript
PostScript
  [1 2 3 4] [5 6 7 8] concat  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#PowerShell
PowerShell
$a = 1,2,3 $b = 4,5,6   $c = $a + $b Write-Host $c
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Processing
Processing
  int[] a = {1, 2, 3}, b = {4, 5, 6};   int[] c = concat(a, b);  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Prolog
Prolog
  ?- append([1,2,3],[4,5,6],R). R = [1, 2, 3, 4, 5, 6].  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#PureBasic
PureBasic
Procedure displayArray(Array a(1), msg.s) Protected i Print(msg + " [") For i = 0 To ArraySize(a()) Print(Str(a(i))) If i <> ArraySize(a()) Print(", ") EndIf Next PrintN("]") EndProcedure   Procedure randomElements(Array a(1), lo, hi) Protected i For i = 0 To ArraySize(a()) a(i) = random(hi - lo) + lo Next EndProcedure   Procedure arrayConcat(Array a(1), Array b(1), Array c(1)) Protected i, newSize = ArraySize(a()) + ArraySize(b()) + 1 Dim c(newSize) For i = 0 To ArraySize(a()) c(i) = a(i) Next For i = 0 To ArraySize(b()) c(i + ArraySize(a()) + 1) = b(i) Next EndProcedure     If OpenConsole() Dim a(random(3) + 1) Dim b(random(3) + 1) Dim c(0) ;array will be resized by arrayConcat()   randomElements(a(), -5, 5) randomElements(b(), -5, 5) displayArray(a(), "a:") displayArray(b(), "b:") arrayConcat(a(), b(), c()) displayArray(c(), "concat of a[] + b[]:")   Print(#CRLF$ + #CRLF$ + "Press ENTER to exit") Input() CloseConsole() EndIf
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Python
Python
arr1 = [1, 2, 3] arr2 = [4, 5, 6] arr3 = [7, 8, 9] arr4 = arr1 + arr2 assert arr4 == [1, 2, 3, 4, 5, 6] arr4.extend(arr3) assert arr4 == [1, 2, 3, 4, 5, 6, 7, 8, 9]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Q
Q
list1:1 2 3 list2:4 5 6 list1,list2
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#QBasic
QBasic
FUNCTION ConcatArrays(a(), b()) ta = UBOUND(a) tb = UBOUND(b)   nt = ta + tb   FOR i = ta + 1 TO nt a(i) = b(i - ta) NEXT i   ConcatArrays = nt END FUNCTION   dimen = 5 DIM a(dimen) DIM b(dimen)   FOR i = 1 TO dimen a(i) = i b(i) = i + dimen NEXT i   nt = ConcatArrays(a(), b())   FOR i = 1 TO nt PRINT a(i); IF i < nt THEN PRINT ", "; NEXT i  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#QB64
QB64
    Dim As Integer First, Second First = 5: Second = 8   Dim As Integer Array1(1 To First), Array2(1 To Second), ArrayResult(1 To First + Second)     Init Array1(), 2 Print "First array" ShowArr Array1() Sleep 2 Print "Second array" Init Array2(), 5 ShowArr Array2() Sleep 2 Print "Final array"   ConcatArray Array1(), Array2(), ArrayResult() ShowArr ArrayResult() End   Sub Init (A() As Integer, R As Integer) Dim Index As Integer For Index = 1 To UBound(a) A(Index) = Index * R Next End Sub   Sub ShowArr (A() As Integer) Dim Index As Integer For Index = 1 To UBound(a) Print A(Index) Next End Sub   Sub ConcatArray (A() As Integer, B() As Integer, R() As Integer) Dim Index As Integer For Index = 1 To UBound(a) R(Index) = A(Index) Next For Index = (1) To (UBound(b)) R(Index + UBound(a)) = B(Index) Next End Sub    
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Quackery
Quackery
> quackery Welcome to Quackery. Enter "leave" to leave the shell. /O> ' [ [ 1 2 ] [ 3 4 ] [ 5 6 ] ] ... ' [ [ 7 8 ] [ 9 0 ] ] join echo ... [ [ 1 2 ] [ 3 4 ] [ 5 6 ] [ 7 8 ] [ 9 0 ] ] Stack empty. /O> leave ... Goodbye.
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#R
R
  a1 <- c(1, 2, 3) a2 <- c(3, 4, 5) a3 <- c(a1, a2)  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Racket
Racket
  (vector-append #(1 2 3 4) #(5 6 7) #(8 9 10))  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Raku
Raku
my @array1 = 1, 2, 3; my @array2 = 4, 5, 6;   # If you want to concatenate two array to form a third, # either use the slip operator "|", to flatten each array.   my @array3 = |@array1, |@array2; say @array3;   # or just flatten both arrays in one fell swoop   @array3 = flat @array1, @array2; say @array3;   # On the other hand, if you just want to add the elements # of the second array to the first, use the .append method.   say @array1.append: @array2;
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#RapidQ
RapidQ
  DEFINT A(1 to 4) = {1, 2, 3, 4} DEFINT B(1 to 4) = {10, 20, 30, 40}   'Append array B to array A Redim A(1 to 8) as integer MEMCPY(varptr(A(5)), varptr(B(1)), Sizeof(integer)*4)  
http://rosettacode.org/wiki/ASCII_art_diagram_converter
ASCII art diagram converter
Given the RFC 1035 message diagram from Section 4.1.1 (Header section format) as a string: http://www.ietf.org/rfc/rfc1035.txt +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Where (every column of the table is 1 bit): ID is 16 bits QR = Query (0) or Response (1) Opcode = Four bits defining kind of query: 0: a standard query (QUERY) 1: an inverse query (IQUERY) 2: a server status request (STATUS) 3-15: reserved for future use AA = Authoritative Answer bit TC = Truncation bit RD = Recursion Desired bit RA = Recursion Available bit Z = Reserved RCODE = Response code QC = Question Count ANC = Answer Count AUC = Authority Count ADC = Additional Count Write a function, member function, class or template that accepts a similar multi-line string as input to define a data structure or something else able to decode or store a header with that specified bit structure. If your language has macros, introspection, code generation, or powerful enough templates, then accept such string at compile-time to define the header data structure statically. Such "Header" function or template should accept a table with 8, 16, 32 or 64 columns, and any number of rows. For simplicity the only allowed symbols to define the table are + - | (plus, minus, pipe), and whitespace. Lines of the input string composed just of whitespace should be ignored. Leading and trailing whitespace in the input string should be ignored, as well as before and after each table row. The box for each bit of the diagram takes four chars "+--+". The code should perform a little of validation of the input string, but for brevity a full validation is not required. Bonus: perform a thoroughly validation of the input string.
#AArch64_Assembly
AArch64 Assembly
  /* ARM assembly AARCH64 Raspberry PI 3B or android 64 bits */ /* program asciiDiagram64.s */   /*******************************************/ /* Constantes file */ /*******************************************/ /* for this file see task include a file in language AArch64 assembly*/ .include "../includeConstantesARM64.inc"   /*******************************************/ /* Structures */ /********************************************/ /* Structure result */ .struct 0 res_name: // .struct res_name + 8 res_startzone: // .struct res_startzone + 8 res_endzone: // .struct res_endzone + 8 res_size: // .struct res_size + 8 res_end:   /*********************************/ /* Initialized data */ /*********************************/ .data szMessDiagram: .asciz "Display diagramm :\n" szMessValBin: .asciz "\nBinary Value  :\n" szMessValZone: .asciz "\nZones values : \n" szMessResultTab: .asciz "Name @ start @ end @ size @ \n" szMessSplitZone: .asciz "Name @ value : @ \n"   szMessErrSep: .asciz "Error : no séparator in first position of line.\n" szMessErrlong: .asciz "Error : string hexa size not multiple to 4. \n" szCarriageReturn: .asciz "\n"   szLine1: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" .equ LGLINE, . - szLine1 szLine2: .asciz "| ID |" szLine3: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine4: .asciz "|QR| Opcode |AA|TC|RD|RA| Z | RCODE |" szLine5: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine6: .asciz "| QDCOUNT |" szLine7: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine8: .asciz "| ANCOUNT |" szLine9: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine10: .asciz "| NSCOUNT |" szLine11: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine12: .asciz "| ARCOUNT |" szLine13: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" .equ NBLINES, (. - szLine1) / LGLINE bSeparator: .byte '|'   szValueHex: .asciz "78477bbf5496e12e1bf169a4" szValueHexTest: .asciz "0ABCDEFabcdef123" /*********************************/ /* UnInitialized data */ /*********************************/ .bss sZoneConv: .skip 24 tbZones: .skip res_end * NBLINES * 5 sBuffer: .skip 100 /*********************************/ /* code section */ /*********************************/ .text .global main main: // entry of program ldr x0,qAdrszMessDiagram bl affichageMess ldr x1,qAdrszLine1 mov x3,#LGLINE mov x2,#0 1: // display diagram lines madd x0,x2,x3,x1 bl affichageMess ldr x0,qAdrszCarriageReturn bl affichageMess add x2,x2,#1 cmp x2,#NBLINES blt 1b   ldr x0,qAdrszLine1 // first line address of diagram bl decode // decode the diagram mov x8,x0 // save result number mov x3,#0 // indice mov x4,#res_end // one result size ldr x5,qAdrtbZones // table result address 2: madd x6,x3,x4,x5 // compute result offset ldr x1,[x6,#res_name] // zone name ldr x0,qAdrszMessResultTab bl strInsertAtCharInc // insertion in message mov x7,x0 ldr x0,[x6,#res_startzone] ldr x1,qAdrsZoneConv bl conversion10 // call decimal conversion mov x0,x7 ldr x1,qAdrsZoneConv // insert value conversion in message bl strInsertAtCharInc mov x7,x0 ldr x0,[x6,#res_endzone] ldr x1,qAdrsZoneConv // else display odd message bl conversion10 // call decimal conversion mov x0,x7 ldr x1,qAdrsZoneConv // insert value conversion in message bl strInsertAtCharInc mov x7,x0 ldr x0,[x6,#res_size] ldr x1,qAdrsZoneConv // else display odd message bl conversion10 // call decimal conversion mov x0,x7 ldr x1,qAdrsZoneConv // insert value conversion in message bl strInsertAtCharInc mov x7,x0 bl affichageMess bl libererPlace // liberation heap area add x3,x3,#1 cmp x3,x8 blt 2b   ldr x0,qAdrtbZones ldr x1,qAdrszValueHex //ldr x1,qAdrszValueHexTest bl extractValue // convert string value hexa in binary string mov x7,x0 // string binary address ldr x0,qAdrszMessValZone bl affichageMess   mov x0,x7 ldr x1,qAdrtbZones mov x2,x8 // result number bl splitZone   100: // standard end of the program mov x0, #0 // return code mov x8, #EXIT // request to exit program svc #0 // perform the system call   qAdrszCarriageReturn: .quad szCarriageReturn qAdrszMessResultTab: .quad szMessResultTab qAdrszMessDiagram: .quad szMessDiagram qAdrszMessValZone: .quad szMessValZone qAdrsZoneConv: .quad sZoneConv qAdrszLine1: .quad szLine1 qAdrszValueHex: .quad szValueHex qAdrszValueHexTest: .quad szValueHexTest /***************************************************/ /* decode lines */ /***************************************************/ // x0 contains diagram address // x0 return result counter decode: stp x1,lr,[sp,-16]! // save registres stp x2,x3,[sp,-16]! // save registres stp x4,x5,[sp,-16]! // save registres stp x6,x7,[sp,-16]! // save registres mov x5,x0 mov x7,#LGLINE // size line diagram ldr x3,qAdrbSeparator // séparator ldrb w3,[x3] ldr x1,qAdrtbZones // result table address mov x2,#0 // result counter mov x6,#1 // line 2 1: madd x0,x6,x7,x5 // compute line offset ldrb w4,[x0] // load one byte cmp w4,w3 // separator ? bne 99f // no -> error bl decodeOneLine // decode a line mov x2,x0 // new result number add x6,x6,#2 // new line cmp x6,#NBLINES // end ? blt 1b   mov x0,x2 // return result counter b 100f 99: ldr x0,qAdrszMessErrSep bl affichageMess mov x0,#-1 100: ldp x6,x7,[sp],16 // restaur des 2 registres ldp x4,x5,[sp],16 // restaur des 2 registres ldp x2,x3,[sp],16 // restaur des 2 registres ldp x1,lr,[sp],16 // restaur des 2 registres ret qAdrbSeparator: .quad bSeparator qAdrszMessErrSep: .quad szMessErrSep qAdrtbZones: .quad tbZones /***************************************************/ /* decode one line */ /***************************************************/ // x0 contains line diagram address // x1 contains table result // x2 contains result number // x3 contains séparator // x0 return new result number decodeOneLine: stp x1,lr,[sp,-16]! // save registres stp x2,x3,[sp,-16]! // save registres stp x4,x5,[sp,-16]! // save registres stp x6,x7,[sp,-16]! // save registres stp x8,x9,[sp,-16]! // save registres stp x10,x11,[sp,-16]! // save registres stp x12,x13,[sp,-16]! // save registres mov x11,x0 // save address diagram mov x7,x1 // save address table result mov x4,x2 // save result counter mov x0,#0 // zone size mov x5,#-1 // name text begin address mov x6,x3 // séparator mov x8,#res_end mov x10,#0 // zone start mov x12,#1 // character indice 1: ldrb w1,[x11,x12] // load one byte cmp w1,#0 // line end ? beq 10f cmp w1,w6 // separator ? beq 3f cmp w1,#' ' // space ? bne 2f cmp x5,#0 // text name found ? mov x1,#0 blt 11f strb w1,[x11,x12] // yes -> 0 final text 11: add x0,x0,#1 // increment zone size add x12,x12,#1 // new byte b 1b // and loop 2: cmp x5,#0 // text name found ? add x1,x11,x12 // no -> start zone csel x5,x1,x5,lt add x0,x0,#1 // increment zone size add x12,x12,#1 // new byte b 1b // and loop 3: // separator cmp x5,#0 // zone name ? blt 31f mov x1,#0 strb w1,[x11,x12] // yes -> 0 final 31: madd x9,x4,x8,x7 // compute result offset str x5,[x9,#res_name] // store address start name add x0,x0,#1 // compute zone size cmp x0,#3 mov x1,#2 mov x5,#3 csel x1,x5,x1,gt udiv x2,x0,x1 // / by size characters zone str x2,[x9,#res_size] cmp x4,#0 // first result ? csel x10,xzr,x10,eq beq 4f sub x10,x9,x8 // else start zone = prev end zone + 1 ldr x10,[x10,#res_endzone] add x10,x10,#1 4: str x10,[x9,#res_startzone] add x10,x10,x2 // end zone = start zone + size - 1 sub x10,x10,#1 str x10,[x9,#res_endzone] add x4,x4,#1 // increment counter result mov x0,#0 // raz size zone add x10,x10,#1 // next byte mov x5,#-1 // no text name add x12,x12,#1 // next byte b 1b // and loop 10: mov x0,x4 // return result counter 100: ldp x12,x13,[sp],16 // restaur des 2 registres ldp x10,x11,[sp],16 // restaur des 2 registres ldp x8,x9,[sp],16 // restaur des 2 registres ldp x6,x7,[sp],16 // restaur des 2 registres ldp x4,x5,[sp],16 // restaur des 2 registres ldp x2,x3,[sp],16 // restaur des 2 registres ldp x1,lr,[sp],16 // restaur des 2 registres ret /***************************************************/ /* convert strinh value hexa in binary string */ /***************************************************/ // x0 contains diagram address // x1 contains string hex value extractValue: stp x1,lr,[sp,-16]! // save registres stp x2,x3,[sp,-16]! // save registres stp x4,x5,[sp,-16]! // save registres stp x6,x7,[sp,-16]! // save registres stp x8,x9,[sp,-16]! // save registres mov x5,x0 // save address ldr x0,qAdrszMessValBin bl affichageMess mov x6,x1 // save address string hexa mov x2,#0 mov x3,#0 1: // compute string size ldrb w4,[x1,x2] // load byte cmp w4,#0 // end string ? cinc x2,x2,ne bne 1b lsr x8,x2,#2 // control if multiple of 4 lsl x3,x8,#2 cmp x3,x2 bne 99f // no -> error lsl x0,x2,#3 // compute size string * 8 add x0,x0,#1 // zero final bl reserverPlace // reserve array on the heap mov x7,x0 // address of heap array mov x1,x0 // for routine mov x0,x6 // address string value hexa bl conversionBin // conversion string hexa -> binary mov x0,x7 bl affichageMess ldr x0,qAdrszCarriageReturn bl affichageMess   mov x0,x7 // return address string binary b 100f 99: ldr x0,qAdrszMessErrlong bl affichageMess mov x0,#-1 100: ldp x8,x9,[sp],16 // restaur des 2 registres ldp x6,x7,[sp],16 // restaur des 2 registres ldp x4,x5,[sp],16 // restaur des 2 registres ldp x2,x3,[sp],16 // restaur des 2 registres ldp x1,lr,[sp],16 // restaur des 2 registres ret qAdrszMessValBin: .quad szMessValBin qAdrszMessErrlong: .quad szMessErrlong /***************************************************/ /* decode lines */ /***************************************************/ // x0 contains address string binary // x1 contains table zones address // x2 contains result number splitZone: stp x1,lr,[sp,-16]! // save registres stp x2,x3,[sp,-16]! // save registres stp x4,x5,[sp,-16]! // save registres stp x6,x7,[sp,-16]! // save registres stp x8,x9,[sp,-16]! // save registres stp x10,x11,[sp,-16]! // save registres stp x12,x13,[sp,-16]! // save registres mov x5,x0 mov x6,x1 mov x3,#0 // indice table mov x4,#0 // indice string mov x8,#res_end 1: // loop madd x7,x3,x8,x6 // compute result offset ldr x0,[x7,#res_startzone] ldr x1,[x7,#res_size] // zone size ldr x12,qAdrsBuffer mov x9,#0 add x0,x0,x5 2: // copy bytes ldrb w10,[x0,x9] strb w10,[x12,x9] add x9,x9,#1 cmp x9,x1 // zone size maxi ? blt 2b // no -> loop mov x10,#0 // 0 final strb w10,[x12,x9] // dislay name and value ldr x0,qAdrszMessSplitZone ldr x1,[x7,#res_name] bl strInsertAtCharInc mov x1,x12 bl strInsertAtCharInc bl affichageMess bl libererPlace add x3,x3,#1 cmp x3,x2 // end result ? blt 1b // no -> loop 100:   ldp x12,x13,[sp],16 // restaur des 2 registres ldp x10,x11,[sp],16 // restaur des 2 registres ldp x8,x9,[sp],16 // restaur des 2 registres ldp x6,x7,[sp],16 // restaur des 2 registres ldp x4,x5,[sp],16 // restaur des 2 registres ldp x2,x3,[sp],16 // restaur des 2 registres ldp x1,lr,[sp],16 // restaur des 2 registres ret qAdrszMessSplitZone: .quad szMessSplitZone qAdrsBuffer: .quad sBuffer /***************************************************/ /* conversion chaine hexa en */ /***************************************************/ // x0 contains string address // x1 contains buffer address conversionBin: stp x1,lr,[sp,-16]! // save registres stp x2,x3,[sp,-16]! // save registres stp x4,x5,[sp,-16]! // save registres stp x6,x7,[sp,-16]! // save registres stp x8,x9,[sp,-16]! // save registres mov x2,#0 mov x3,#0 1: ldrb w4,[x0,x2] cmp w4,#0 // string end beq 10f subs w4,w4,#0x30 // conversion digits blt 5f cmp w4,#10 blt 2f // digits 0 à 9 OK cmp w4,#18 // < A ? blt 5f cmp w4,#24 sub w5,w4,#8 // letters A-F csel w4,w5,w4,lt blt 2f cmp w4,#49 // < a ? blt 5f cmp w4,#54 // > f ? bgt 5f sub w4,w4,#39 // letters a-f 2: // x4 contains value on right 4 bits mov x5,#0 add x3,x3,#4 // size ' bits sub x7,x3,#1 // store indice 3: tst x4,#1 // test first right bit mov x6,#48 // character '0' mov x8,#49 // character '1' csel x6,x8,x6,ne lsr x4,x4,1 strb w6,[x1,x7] // character -> display zone sub x7,x7,#1 // prev position add x5,x5,#1 // next bit cmp x5,#4 // end ? blt 3b 5: // loop to next byte add x2,x2,#1 b 1b 10: mov x6,#0 strb w6,[x1,x3] // zéro final 100: ldp x8,x9,[sp],16 // restaur des 2 registres ldp x6,x7,[sp],16 // restaur des 2 registres ldp x4,x5,[sp],16 // restaur des 2 registres ldp x2,x3,[sp],16 // restaur des 2 registres ldp x1,lr,[sp],16 // restaur des 2 registres ret /********************************************************/ /* File Include fonctions */ /********************************************************/ /* for this file see task include a file in language AArch64 assembly */ .include "../includeARM64.inc"  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#REBOL
REBOL
  a1: [1 2 3] a2: [4 5 6] a3: [7 8 9]   append a1 a2 ; -> [1 2 3 4 5 6]   append/only a1 a3 ; -> [1 2 3 4 5 6 [7 8 9]]  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Red
Red
>> arr1: ["a" "b" "c"] >> arr2: ["d" "e" "f"] >> append arr1 arr2 == ["a" "b" "c" "d" "e" "f"] >> arr3: [1 2 3] >> insert arr1 arr3 >> arr1 == [1 2 3 "a" "b" "c" "d" "e" "f"] >> arr4: [22 33 44] == [22 33 44] >> append/only arr1 arr4 == [1 2 3 "a" "b" "c" "d" "e" "f" [22 33 44]]
http://rosettacode.org/wiki/ASCII_art_diagram_converter
ASCII art diagram converter
Given the RFC 1035 message diagram from Section 4.1.1 (Header section format) as a string: http://www.ietf.org/rfc/rfc1035.txt +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Where (every column of the table is 1 bit): ID is 16 bits QR = Query (0) or Response (1) Opcode = Four bits defining kind of query: 0: a standard query (QUERY) 1: an inverse query (IQUERY) 2: a server status request (STATUS) 3-15: reserved for future use AA = Authoritative Answer bit TC = Truncation bit RD = Recursion Desired bit RA = Recursion Available bit Z = Reserved RCODE = Response code QC = Question Count ANC = Answer Count AUC = Authority Count ADC = Additional Count Write a function, member function, class or template that accepts a similar multi-line string as input to define a data structure or something else able to decode or store a header with that specified bit structure. If your language has macros, introspection, code generation, or powerful enough templates, then accept such string at compile-time to define the header data structure statically. Such "Header" function or template should accept a table with 8, 16, 32 or 64 columns, and any number of rows. For simplicity the only allowed symbols to define the table are + - | (plus, minus, pipe), and whitespace. Lines of the input string composed just of whitespace should be ignored. Leading and trailing whitespace in the input string should be ignored, as well as before and after each table row. The box for each bit of the diagram takes four chars "+--+". The code should perform a little of validation of the input string, but for brevity a full validation is not required. Bonus: perform a thoroughly validation of the input string.
#ARM_Assembly
ARM Assembly
  /* ARM assembly Raspberry PI or android 32 bits */ /* program asciiDiagram.s */   /* REMARK 1 : this program use routines in a include file see task Include a file language arm assembly for the routine affichageMess conversion10 see at end of this program the instruction include */ /* for constantes see task include a file in arm assembly */ /************************************/ /* Constantes */ /************************************/ .include "../constantes.inc"   /*******************************************/ /* Structures */ /********************************************/ /* Structure result */ .struct 0 res_name: // .struct res_name + 4 res_startzone: // .struct res_startzone + 4 res_endzone: // .struct res_endzone + 4 res_size: // .struct res_size + 4 res_end:   /*********************************/ /* Initialized data */ /*********************************/ .data szMessDiagram: .asciz "Display diagramm :\n" szMessValBin: .asciz "\nBinary Value  :\n" szMessValZone: .asciz "\nZones values : \n" szMessResultTab: .asciz "Name @ start @ end @ size @ \n" szMessSplitZone: .asciz "Name @ value : @ \n"   szMessErrSep: .asciz "Error : no séparator in first position of line.\n" szMessErrlong: .asciz "Error : string hexa size not multiple to 4. \n" szCarriageReturn: .asciz "\n"   szLine1: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" .equ LGLINE, . - szLine1 szLine2: .asciz "| ID |" szLine3: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine4: .asciz "|QR| Opcode |AA|TC|RD|RA| Z | RCODE |" szLine5: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine6: .asciz "| QDCOUNT |" szLine7: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine8: .asciz "| ANCOUNT |" szLine9: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine10: .asciz "| NSCOUNT |" szLine11: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" szLine12: .asciz "| ARCOUNT |" szLine13: .asciz "+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" .equ NBLINES, (. - szLine1) / LGLINE bSeparator: .byte '|'   szValueHex: .asciz "78477bbf5496e12e1bf169a4" szValueHexTest: .asciz "0ABCDEFabcdef123" /*********************************/ /* UnInitialized data */ /*********************************/ .bss sZoneConv: .skip 24 tbZones: .skip res_end * NBLINES * 5 sBuffer: .skip 100 /*********************************/ /* code section */ /*********************************/ .text .global main main: @ entry of program ldr r0,iAdrszMessDiagram bl affichageMess ldr r1,iAdrszLine1 mov r3,#LGLINE mov r2,#0 1: @ display diagram lines mla r0,r2,r3,r1 bl affichageMess ldr r0,iAdrszCarriageReturn bl affichageMess add r2,r2,#1 cmp r2,#NBLINES blt 1b   ldr r0,iAdrszLine1 @ first line address of diagram bl decode @ decode the diagram mov r8,r0 @ save result number mov r3,#0 @ indice mov r4,#res_end @ one result size ldr r5,iAdrtbZones @ table result address 2: mla r6,r3,r4,r5 @ compute result offset ldr r1,[r6,#res_name] @ zone name ldr r0,iAdrszMessResultTab bl strInsertAtCharInc @ insertion in message mov r7,r0 ldr r0,[r6,#res_startzone] ldr r1,iAdrsZoneConv bl conversion10 @ call decimal conversion mov r0,r7 ldr r1,iAdrsZoneConv @ insert value conversion in message bl strInsertAtCharInc mov r7,r0 ldr r0,[r6,#res_endzone] ldr r1,iAdrsZoneConv @ else display odd message bl conversion10 @ call decimal conversion mov r0,r7 ldr r1,iAdrsZoneConv @ insert value conversion in message bl strInsertAtCharInc mov r7,r0 ldr r0,[r6,#res_size] ldr r1,iAdrsZoneConv @ else display odd message bl conversion10 @ call decimal conversion mov r0,r7 ldr r1,iAdrsZoneConv @ insert value conversion in message bl strInsertAtCharInc mov r7,r0 bl affichageMess bl libererPlace @ liberation heap area add r3,r3,#1 cmp r3,r8 blt 2b   ldr r0,iAdrtbZones ldr r1,iAdrszValueHex //ldr r1,iAdrszValueHexTest bl extractValue @ convert string value hexa in binary string mov r7,r0 @ string binary address ldr r0,iAdrszMessValZone bl affichageMess   mov r0,r7 ldr r1,iAdrtbZones mov r2,r8 @ result number bl splitZone   100: @ standard end of the program mov r0, #0 @ return code mov r7, #EXIT @ request to exit program svc #0 @ perform the system call   iAdrszCarriageReturn: .int szCarriageReturn iAdrszMessResultTab: .int szMessResultTab iAdrszMessDiagram: .int szMessDiagram iAdrszMessValZone: .int szMessValZone iAdrsZoneConv: .int sZoneConv iAdrszLine1: .int szLine1 iAdrszValueHex: .int szValueHex iAdrszValueHexTest: .int szValueHexTest /***************************************************/ /* decode lines */ /***************************************************/ // r0 contains diagram address // r0 return result counter decode: push {r1-r7,lr} @ save registers mov r5,r0 mov r7,#LGLINE @ size line diagram ldr r3,iAdrbSeparator @ séparator ldrb r3,[r3] ldr r1,iAdrtbZones @ result table address mov r2,#0 @ result counter mov r6,#1 @ line 2 1: mla r0,r6,r7,r5 @ compute line offset ldrb r4,[r0] @ load one byte cmp r4,r3 @ separator ? bne 99f @ no -> error bl decodeOneLine @ decode a line mov r2,r0 @ new result number add r6,r6,#2 @ new line cmp r6,#NBLINES @ end ? blt 1b   mov r0,r2 @ return result counter b 100f 99: ldr r0,iAdrszMessErrSep bl affichageMess mov r0,#-1 100: pop {r1-r7,lr} @ restaur registers bx lr @ return iAdrbSeparator: .int bSeparator iAdrszMessErrSep: .int szMessErrSep iAdrtbZones: .int tbZones /***************************************************/ /* decode one line */ /***************************************************/ // r0 contains line diagram address // r1 contains table result // r2 contains result number // r3 contains séparator // r0 return new result number decodeOneLine: push {r1-r12,lr} @ save registers mov r11,r0 @ save address diagram mov r7,r1 @ save address table result mov r4,r2 @ save result counter mov r0,#0 @ zone size mov r5,#-1 @ name text begin address mov r6,r3 @ séparator mov r8,#res_end mov r10,#0 @ zone start mov r12,#1 @ character indice 1: ldrb r1,[r11,r12] @ load one byte cmp r1,#0 @ line end ? beq 10f cmp r1,r6 @ separator ? beq 3f cmp r1,#' ' @ space ? bne 2f cmp r5,#0 @ text name found ? mov r1,#0 strgeb r1,[r11,r12] @ yes -> 0 final text add r0,r0,#1 @ increment zone size add r12,r12,#1 @ new byte b 1b @ and loop 2: cmp r5,#0 @ text name found ? addlt r5,r11,r12 @ no -> start zone add r0,r0,#1 @ increment zone size add r12,r12,#1 @ new byte b 1b @ and loop 3: @ separator cmp r5,#0 @ zone name ? mov r1,#0 strgeb r1,[r11,r12] @ yes -> 0 final mla r9,r4,r8,r7 @ compute result offset str r5,[r9,#res_name] @ store address start name add r0,r0,#1 @ compute zone size cmp r0,#3 movle r1,#2 movgt r1,#3 bl division @ / by size characters zone str r2,[r9,#res_size] cmp r4,#0 @ first result ? moveq r10,#0 @ yes -> start zone = 0 beq 4f sub r10,r9,r8 @ else start zone = prev end zone + 1 ldr r10,[r10,#res_endzone] add r10,r10,#1 4: str r10,[r9,#res_startzone] add r10,r10,r2 @ end zone = start zone + size - 1 sub r10,r10,#1 str r10,[r9,#res_endzone] add r4,r4,#1 @ increment counter result mov r0,#0 @ raz size zone add r10,r10,#1 @ next byte mov r5,#-1 @ no text name add r12,r12,#1 @ next byte b 1b @ and loop 10: mov r0,r4 @ return result counter 100: pop {r1-r12,lr} @ restaur registers bx lr @ return /***************************************************/ /* convert strinh value hexa in binary string */ /***************************************************/ // r0 contains diagram address // r1 contains string hex value extractValue: push {r1-r8,lr} @ save registers mov r5,r0 @ save address ldr r0,iAdrszMessValBin bl affichageMess mov r6,r1 @ save address string hexa mov r2,#0 mov r3,#0 1: @ compute string size ldrb r4,[r1,r2] @ load byte cmp r4,#0 @ end string ? addne r2,r2,#1 bne 1b lsr r8,r2,#2 @ control if multiple of 4 lsl r3,r8,#2 cmp r3,r2 bne 99f @ no -> error lsl r0,r2,#3 @ compute size string * 8 add r0,r0,#1 @ zero final bl reserverPlace @ reserve array on the heap mov r7,r0 @ address of heap array mov r1,r0 @ for routine mov r0,r6 @ address string value hexa bl conversionBin @ conversion string hexa -> binary mov r0,r7 bl affichageMess ldr r0,iAdrszCarriageReturn bl affichageMess   mov r0,r7 @ return address string binary b 100f 99: ldr r0,iAdrszMessErrlong bl affichageMess mov r0,#-1 100: pop {r1-r8,lr} @ restaur registers bx lr @ return iAdrszMessValBin: .int szMessValBin iAdrszMessErrlong: .int szMessErrlong /***************************************************/ /* decode lines */ /***************************************************/ // r0 contains address string binary // r1 contains table zones address // r2 contains result number splitZone: push {r1-r12,lr} @ save registers mov r5,r0 mov r6,r1 mov r3,#0 @ indice table mov r4,#0 @ indice string mov r8,#res_end 1: @ loop mla r7,r3,r8,r6 @ compute result offset ldr r0,[r7,#res_startzone] ldr r1,[r7,#res_size] @ zone size ldr r12,iAdrsBuffer mov r9,#0 add r0,r0,r5 2: @ copy bytes ldrb r10,[r0,r9] strb r10,[r12,r9] add r9,r9,#1 cmp r9,r1 @ zone size maxi ? blt 2b @ no -> loop mov r10,#0 @ 0 final str r10,[r12,r9] @ dislay name and value ldr r0,iAdrszMessSplitZone ldr r1,[r7,#res_name] bl strInsertAtCharInc mov r1,r12 bl strInsertAtCharInc bl affichageMess bl libererPlace add r3,r3,#1 cmp r3,r2 @ end result ? blt 1b @ no -> loop 100: pop {r1-r12,lr} @ restaur registers bx lr @ return iAdrszMessSplitZone: .int szMessSplitZone iAdrsBuffer: .int sBuffer /***************************************************/ /* conversion chaine hexa en */ /***************************************************/ // r0 contains string address // r1 contains buffer address conversionBin: push {r2-r7,lr} @ save registers mov r2,#0 mov r3,#0 1: ldrb r4,[r0,r2] cmp r4,#0 @ string end beq 10f subs r4,r4,#0x30 @ conversion digits blt 5f cmp r4,#10 blt 2f @ digits 0 à 9 OK cmp r4,#18 @ < A ? blt 5f //vidregtit inter cmp r4,#24 sublt r4,r4,#8 @ letters A-F blt 2f cmp r4,#49 @ < a ? blt 5f cmp r4,#54 @ > f ? bgt 5f sub r4,r4,#39 @ letters a-f 2: @ r4 contains value on right 4 bits mov r5,#0 add r3,r3,#4 @ size bits sub r7,r3,#1 @ store indice 3: lsrs r4,#1 @ right bit in carry movcc r6,#48 @ flag carry off character '0' movcs r6,#49 @ flag carry on character '1' strb r6,[r1,r7] @ character -> display zone sub r7,r7,#1 @ prev position add r5,r5,#1 @ next bit cmp r5,#4 @ end ? blt 3b 5: @ loop to next byte add r2,r2,#1 b 1b 10: mov r6,#0 strb r6,[r1,r3] @ zéro final 100: pop {r2-r7,lr} @ restaur registers bx lr @ return /***************************************************/ /* ROUTINES INCLUDE */ /***************************************************/ .include "../affichage.inc"  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#ReScript
ReScript
Js.Array2.concat(["a", "b"], ["c", "d", "e"]) == ["a", "b", "c", "d", "e"]
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Retro
Retro
{ #1 #2 #3 } { #4 #5 #6 } a:append
http://rosettacode.org/wiki/ASCII_art_diagram_converter
ASCII art diagram converter
Given the RFC 1035 message diagram from Section 4.1.1 (Header section format) as a string: http://www.ietf.org/rfc/rfc1035.txt +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Where (every column of the table is 1 bit): ID is 16 bits QR = Query (0) or Response (1) Opcode = Four bits defining kind of query: 0: a standard query (QUERY) 1: an inverse query (IQUERY) 2: a server status request (STATUS) 3-15: reserved for future use AA = Authoritative Answer bit TC = Truncation bit RD = Recursion Desired bit RA = Recursion Available bit Z = Reserved RCODE = Response code QC = Question Count ANC = Answer Count AUC = Authority Count ADC = Additional Count Write a function, member function, class or template that accepts a similar multi-line string as input to define a data structure or something else able to decode or store a header with that specified bit structure. If your language has macros, introspection, code generation, or powerful enough templates, then accept such string at compile-time to define the header data structure statically. Such "Header" function or template should accept a table with 8, 16, 32 or 64 columns, and any number of rows. For simplicity the only allowed symbols to define the table are + - | (plus, minus, pipe), and whitespace. Lines of the input string composed just of whitespace should be ignored. Leading and trailing whitespace in the input string should be ignored, as well as before and after each table row. The box for each bit of the diagram takes four chars "+--+". The code should perform a little of validation of the input string, but for brevity a full validation is not required. Bonus: perform a thoroughly validation of the input string.
#C
C
  #include <stdlib.h> #include <stdio.h> #include <string.h> enum { MAX_ROWS=14, MAX_NAMES=20, NAME_SZ=80 };   char *Lines[MAX_ROWS] = { " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+", " | ID |", " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+", " |QR| Opcode |AA|TC|RD|RA| Z | RCODE |", " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+", " | QDCOUNT |", " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+", " | ANCOUNT |", " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+", " | NSCOUNT |", " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+", " | ARCOUNT |", " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" }; typedef struct { unsigned bit3s; unsigned mask; unsigned data; char A[NAME_SZ+2]; }NAME_T; NAME_T names[MAX_NAMES]; unsigned idx_name; enum{ID,BITS,QDCOUNT,ANCOUNT,NSCOUNT,ARCOUNT,MAX_HDR}; unsigned header[MAX_HDR]; // for test unsigned idx_hdr;   int bit_hdr(char *pLine); int bit_names(char *pLine); void dump_names(void); void make_test_hdr(void);   int main(void){ char *p1; int rv; printf("Extract meta-data from bit-encoded text form\n"); make_test_hdr(); idx_name = 0; for( int i=0; i<MAX_ROWS;i++ ){ p1 = Lines[i]; if( p1==NULL ) break; if( rv = bit_hdr(Lines[i]), rv>0) continue; if( rv = bit_names(Lines[i]),rv>0) continue; //printf("%s, %d\n",p1, numbits ); } dump_names(); }   int bit_hdr(char *pLine){ // count the '+--' char *p1 = strchr(pLine,'+'); if( p1==NULL ) return 0; int numbits=0; for( int i=0; i<strlen(p1)-1; i+=3 ){ if( p1[i] != '+' || p1[i+1] != '-' || p1[i+2] != '-' ) return 0; numbits++; } return numbits; }   int bit_names(char *pLine){ // count the bit-group names char *p1,*p2 = pLine, tmp[80]; unsigned sz=0, maskbitcount = 15; while(1){ p1 = strchr(p2,'|'); if( p1==NULL ) break; p1++; p2 = strchr(p1,'|'); if( p2==NULL ) break; sz = p2-p1; tmp[sz] = 0; // set end of string int k=0; for(int j=0; j<sz;j++){ // strip spaces if( p1[j] > ' ') tmp[k++] = p1[j]; } tmp[k]= 0; sz++; NAME_T *pn = &names[idx_name++]; strcpy(&pn->A[0], &tmp[0]); pn->bit3s = sz/3; if( pn->bit3s < 16 ){ for( int i=0; i<pn->bit3s; i++){ pn->mask |= 1 << maskbitcount--; } pn->data = header[idx_hdr] & pn->mask; unsigned m2 = pn->mask; while( (m2 & 1)==0 ){ m2>>=1; pn->data >>= 1; } if( pn->mask == 0xf ) idx_hdr++;   } else{ pn->data = header[idx_hdr++]; } } return sz; }   void dump_names(void){ // print extracted names and bits NAME_T *pn; printf("-name-bits-mask-data-\n"); for( int i=0; i<MAX_NAMES; i++ ){ pn = &names[i]; if( pn->bit3s < 1 ) break; printf("%10s %2d X%04x = %u\n",pn->A, pn->bit3s, pn->mask, pn->data); } puts("bye.."); }   void make_test_hdr(void){ header[ID] = 1024; header[QDCOUNT] = 12; header[ANCOUNT] = 34; header[NSCOUNT] = 56; header[ARCOUNT] = 78; // QR OP AA TC RD RA Z RCODE // 1 0110 1 0 1 0 000 1010 // 1011 0101 0000 1010 // B 5 0 A header[BITS] = 0xB50A; }  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#REXX
REXX
a.1 = 10 a.2 = 22.7 a.7 = -12
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Ring
Ring
  arr1 = [1, 2, 3] arr2 = [4, 5, 6] arr3 = [7, 8, 9] arr4 = arr1 + arr2 see arr4 see nl arr5 = arr4 + arr3 see arr5  
http://rosettacode.org/wiki/ASCII_art_diagram_converter
ASCII art diagram converter
Given the RFC 1035 message diagram from Section 4.1.1 (Header section format) as a string: http://www.ietf.org/rfc/rfc1035.txt +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Where (every column of the table is 1 bit): ID is 16 bits QR = Query (0) or Response (1) Opcode = Four bits defining kind of query: 0: a standard query (QUERY) 1: an inverse query (IQUERY) 2: a server status request (STATUS) 3-15: reserved for future use AA = Authoritative Answer bit TC = Truncation bit RD = Recursion Desired bit RA = Recursion Available bit Z = Reserved RCODE = Response code QC = Question Count ANC = Answer Count AUC = Authority Count ADC = Additional Count Write a function, member function, class or template that accepts a similar multi-line string as input to define a data structure or something else able to decode or store a header with that specified bit structure. If your language has macros, introspection, code generation, or powerful enough templates, then accept such string at compile-time to define the header data structure statically. Such "Header" function or template should accept a table with 8, 16, 32 or 64 columns, and any number of rows. For simplicity the only allowed symbols to define the table are + - | (plus, minus, pipe), and whitespace. Lines of the input string composed just of whitespace should be ignored. Leading and trailing whitespace in the input string should be ignored, as well as before and after each table row. The box for each bit of the diagram takes four chars "+--+". The code should perform a little of validation of the input string, but for brevity a full validation is not required. Bonus: perform a thoroughly validation of the input string.
#C.2B.2B
C++
#include <array> #include <bitset> #include <iostream>   using namespace std;   struct FieldDetails {string_view Name; int NumBits;};   // parses the ASCII diagram and returns the field name, bit sizes, and the // total byte size template <const char *T> consteval auto ParseDiagram() { // trim the ASCII diagram text constexpr string_view rawArt(T); constexpr auto firstBar = rawArt.find("|"); constexpr auto lastBar = rawArt.find_last_of("|"); constexpr auto art = rawArt.substr(firstBar, lastBar - firstBar); static_assert(firstBar < lastBar, "ASCII Table has no fields");   // make an array for all of the fields constexpr auto numFields = count(rawArt.begin(), rawArt.end(), '|') - count(rawArt.begin(), rawArt.end(), '\n') / 2; array<FieldDetails, numFields> fields;   // parse the diagram bool isValidDiagram = true; int startDiagramIndex = 0; int totalBits = 0; for(int i = 0; i < numFields; ) { auto beginningBar = art.find("|", startDiagramIndex); auto endingBar = art.find("|", beginningBar + 1); auto field = art.substr(beginningBar + 1, endingBar - beginningBar - 1); if(field.find("-") == field.npos) { int numBits = (field.size() + 1) / 3; auto nameStart = field.find_first_not_of(" "); auto nameEnd = field.find_last_not_of(" "); if (nameStart > nameEnd || nameStart == string_view::npos) { // the table cannot be parsed isValidDiagram = false; field = ""sv; } else { field = field.substr(nameStart, 1 + nameEnd - nameStart); } fields[i++] = FieldDetails {field, numBits}; totalBits += numBits; } startDiagramIndex = endingBar; }   int numRawBytes = isValidDiagram ? (totalBits - 1) / 8 + 1 : 0; return make_pair(fields, numRawBytes); }   // encode the values of the fields into a raw data array template <const char *T> auto Encode(auto inputValues) { constexpr auto parsedDiagram = ParseDiagram<T>(); static_assert(parsedDiagram.second > 0, "Invalid ASCII talble"); array<unsigned char, parsedDiagram.second> data;   int startBit = 0; int i = 0; for(auto value : inputValues) { const auto &field = parsedDiagram.first[i++]; int remainingValueBits = field.NumBits; while(remainingValueBits > 0) { // pack the bits from an input field into the data array auto [fieldStartByte, fieldStartBit] = div(startBit, 8); int unusedBits = 8 - fieldStartBit; int numBitsToEncode = min({unusedBits, 8, field.NumBits}); int divisor = 1 << (remainingValueBits - numBitsToEncode); unsigned char bitsToEncode = value / divisor; data[fieldStartByte] <<= numBitsToEncode; data[fieldStartByte] |= bitsToEncode; value %= divisor; startBit += numBitsToEncode; remainingValueBits -= numBitsToEncode; } }   return data; }   // decode the raw data into the format of the ASCII diagram template <const char *T> void Decode(auto data) { cout << "Name Bit Pattern\n"; cout << "======= ================\n"; constexpr auto parsedDiagram = ParseDiagram<T>(); static_assert(parsedDiagram.second > 0, "Invalid ASCII talble");   int startBit = 0; for(const auto& field : parsedDiagram.first) { // unpack the bits from the data into a single field auto [fieldStartByte, fieldStartBit] = div(startBit, 8); unsigned char firstByte = data[fieldStartByte]; firstByte <<= fieldStartBit; firstByte >>= fieldStartBit; int64_t value = firstByte; auto endBit = startBit + field.NumBits; auto [fieldEndByte, fieldEndBit] = div(endBit, 8); fieldEndByte = min(fieldEndByte, (int)(ssize(data) - 1)); for(int index = fieldStartByte + 1; index <= fieldEndByte; index++) { value <<= 8; value += data[index]; } value >>= fieldEndBit; startBit = endBit;   cout << field.Name << string_view(" ", (7 - field.Name.size())) << " " << string_view(bitset<64>(value).to_string()).substr(64 - field.NumBits, 64) << "\n"; }   }   int main(void) { static constexpr char art[] = R"( +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+)";   // using the table above, encode the data below auto rawData = Encode<art> (initializer_list<int64_t> { 30791, 0, 15, 0, 1, 1, 1, 3, 15, 21654, 57646, 7153, 27044 });   cout << "Raw encoded data in hex:\n"; for (auto v : rawData) printf("%.2X", v); cout << "\n\n";   cout << "Decoded raw data:\n"; Decode<art>(rawData); }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#RLaB
RLaB
  >> x = [1, 2, 3] >> y = [4, 5, 6] // appending matrix 'y' on the right from matrix 'x' is possible if the two matrices have // the same number of rows: >> z1 = [x, y] matrix columns 1 thru 6 1 2 3 4 5 6 // stacking matrix 'y' below the matrix 'x' is possible if the two matrices have // the same number of columns: >> z2 = [x; y] 1 2 3 4 5 6 >>  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Ruby
Ruby
arr1 = [1, 2, 3] arr2 = [4, 5, 6] arr3 = [7, 8, 9] arr4 = arr1 + arr2 # => [1, 2, 3, 4, 5, 6] arr4.concat(arr3) # => [1, 2, 3, 4, 5, 6, 7, 8, 9]
http://rosettacode.org/wiki/ASCII_art_diagram_converter
ASCII art diagram converter
Given the RFC 1035 message diagram from Section 4.1.1 (Header section format) as a string: http://www.ietf.org/rfc/rfc1035.txt +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Where (every column of the table is 1 bit): ID is 16 bits QR = Query (0) or Response (1) Opcode = Four bits defining kind of query: 0: a standard query (QUERY) 1: an inverse query (IQUERY) 2: a server status request (STATUS) 3-15: reserved for future use AA = Authoritative Answer bit TC = Truncation bit RD = Recursion Desired bit RA = Recursion Available bit Z = Reserved RCODE = Response code QC = Question Count ANC = Answer Count AUC = Authority Count ADC = Additional Count Write a function, member function, class or template that accepts a similar multi-line string as input to define a data structure or something else able to decode or store a header with that specified bit structure. If your language has macros, introspection, code generation, or powerful enough templates, then accept such string at compile-time to define the header data structure statically. Such "Header" function or template should accept a table with 8, 16, 32 or 64 columns, and any number of rows. For simplicity the only allowed symbols to define the table are + - | (plus, minus, pipe), and whitespace. Lines of the input string composed just of whitespace should be ignored. Leading and trailing whitespace in the input string should be ignored, as well as before and after each table row. The box for each bit of the diagram takes four chars "+--+". The code should perform a little of validation of the input string, but for brevity a full validation is not required. Bonus: perform a thoroughly validation of the input string.
#D
D
string makeStructFromDiagram(in string rawDiagram) pure @safe { import std.conv: text; import std.format: format; import std.string: strip, splitLines, indexOf; import std.array: empty, popFront;   static void commitCurrent(ref uint anonCount, ref uint totalBits, ref size_t currentBits, ref string code, ref string currentName) pure @safe { if (currentBits) { code ~= "\t";   currentName = currentName.strip; if (currentName.empty) { anonCount++; currentName = "anonymous_field_" ~ anonCount.text; }   string type; if (currentBits == 1) type = "bool"; else if (currentBits <= ubyte.sizeof * 8) type = "ubyte"; else if (currentBits <= ushort.sizeof * 8) type = "ushort"; else if (currentBits <= uint.sizeof * 8) type = "uint"; else if (currentBits <= ulong.sizeof * 8) type = "ulong"; //else if (currentBits <= ucent.sizeof * 8) // type = "ucent"; else assert(0, "Too many bits for the item " ~ currentName);   immutable byteOffset = totalBits / 8; immutable bitOffset = totalBits % 8;     // Getter: code ~= "@property " ~ type ~ " " ~ currentName ~ "() const pure nothrow @safe {\n"; code ~= "\t\t"; if (currentBits == 1) { code ~= format("return (_payload[%d] & (1 << (7-%d))) ? true : false;", byteOffset, bitOffset); } else if (currentBits < 8) { auto mask = (1 << currentBits) - 1; mask <<= 7 - bitOffset - currentBits + 1; code ~= format("return (_payload[%d] & 0b%08b) >> %d;", byteOffset, mask, 7 - bitOffset - currentBits + 1); } else { assert(currentBits % 8 == 0); assert(bitOffset == 0); code ~= type ~ " v = 0;\n\t\t";   code ~= "version(LittleEndian) {\n\t\t"; foreach (immutable i; 0 .. currentBits / 8) code ~= "\tv |= (cast(" ~ type ~ ") _payload[" ~ text(byteOffset + i) ~ "]) << (" ~ text((currentBits / 8) - i - 1) ~ " * 8);\n\t\t"; code ~= "} else static assert(0);\n\t\t"; code ~= "return v;"; } code ~= "\n"; code ~= "\t}\n\t";     // Setter: code ~= "@property void " ~ currentName ~ "(in " ~ type ~ " value) pure nothrow @safe {\n"; code ~= "\t\t"; if (currentBits < 8) { auto mask = (1 << currentBits) - 1; mask <<= 7 - bitOffset - currentBits + 1; code ~= format("_payload[%d] &= ~0b%08b;\n\t\t", byteOffset, mask); code ~= "assert(value < " ~ text(1 << currentBits) ~ ");\n\t\t"; code~=format("_payload[%d] |= cast(ubyte) value << %d;", byteOffset, 7 - bitOffset - currentBits + 1); } else { assert(currentBits % 8 == 0); assert(bitOffset == 0);   code ~= "version(LittleEndian) {\n\t\t"; foreach (immutable i; 0 .. currentBits / 8) code ~= "\t_payload[" ~ text(byteOffset + i) ~ "] = (value >> (" ~ text((currentBits / 8) - i - 1) ~ " * 8) & 0xff);\n\t\t"; code ~= "} else static assert(0);"; }   code ~= "\n"; code ~= "\t}\n"; totalBits += currentBits; }   currentBits = 0; currentName = null; }   enum C : char { pipe='|', cross='+' } enum cWidth = 3; // Width of a bit cell in the table. immutable diagram = rawDiagram.strip;   size_t bitCountPerRow = 0, currentBits; uint anonCount = 0, totalBits; string currentName; string code = "struct {\n"; // Anonymous.   foreach (line; diagram.splitLines) { assert(!line.empty); line = line.strip; if (line[0] == C.cross) { commitCurrent(anonCount, totalBits, currentBits, code, currentName); if (bitCountPerRow == 0) bitCountPerRow = (line.length - 1) / cWidth; else assert(bitCountPerRow == (line.length - 1) / cWidth); } else { // A field of some sort. while (line.length > 2) { assert(line[0] != '/', "Variable length data not supported"); assert(line[0] == C.pipe, "Malformed table"); line.popFront; const idx = line[0 .. $ - 1].indexOf(C.pipe); if (idx != -1) { const field = line[0 .. idx]; line = line[idx .. $];   commitCurrent(anonCount, totalBits, currentBits, code, currentName); currentName = field; currentBits = (field.length + 1) / cWidth; commitCurrent(anonCount, totalBits, currentBits, code, currentName); } else { // The full row or a continuation of the last. currentName ~= line[0 .. $ - 1]; // At this point, line does not include the first // C.pipe, but the length will include the last. currentBits += line.length / cWidth;   line = line[$ .. $]; } } } }   // Using bytes to avoid endianness issues. // hopefully the compiler will optimize it, otherwise // maybe we could specialize the properties more. code ~= "\n\tprivate ubyte[" ~ text((totalBits + 7) / 8) ~ "] _payload;\n";   return code ~ "}"; }     void main() { // Testing. import std.stdio;   enum diagram = " +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+";   // To debug the code generation: //pragma(msg, diagram.makeStructFromDiagram);   // Usage. static struct Header { mixin(diagram.makeStructFromDiagram); }   Header h; h.ID = 10; h.RA = true; h.ARCOUNT = 255; h.Opcode = 7;   // See the byte representation to test the setter's details. h._payload.writeln;   // Test the getters: assert(h.ID == 10); assert(h.RA == true); assert(h.ARCOUNT == 255); assert(h.Opcode == 7); }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Rust
Rust
fn main() { let a_vec = vec![1, 2, 3, 4, 5]; let b_vec = vec![6; 5];   let c_vec = concatenate_arrays(&a_vec, &b_vec);   println!("{:?} ~ {:?} => {:?}", a_vec, b_vec, c_vec); }   fn concatenate_arrays<T: Clone>(x: &[T], y: &[T]) -> Vec<T> { let mut concat = x.to_vec(); concat.extend_from_slice(y);   concat }  
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#S-lang
S-lang
variable a = [1, 2, 3]; variable b = [4, 5, 6], c;
http://rosettacode.org/wiki/ASCII_art_diagram_converter
ASCII art diagram converter
Given the RFC 1035 message diagram from Section 4.1.1 (Header section format) as a string: http://www.ietf.org/rfc/rfc1035.txt +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Where (every column of the table is 1 bit): ID is 16 bits QR = Query (0) or Response (1) Opcode = Four bits defining kind of query: 0: a standard query (QUERY) 1: an inverse query (IQUERY) 2: a server status request (STATUS) 3-15: reserved for future use AA = Authoritative Answer bit TC = Truncation bit RD = Recursion Desired bit RA = Recursion Available bit Z = Reserved RCODE = Response code QC = Question Count ANC = Answer Count AUC = Authority Count ADC = Additional Count Write a function, member function, class or template that accepts a similar multi-line string as input to define a data structure or something else able to decode or store a header with that specified bit structure. If your language has macros, introspection, code generation, or powerful enough templates, then accept such string at compile-time to define the header data structure statically. Such "Header" function or template should accept a table with 8, 16, 32 or 64 columns, and any number of rows. For simplicity the only allowed symbols to define the table are + - | (plus, minus, pipe), and whitespace. Lines of the input string composed just of whitespace should be ignored. Leading and trailing whitespace in the input string should be ignored, as well as before and after each table row. The box for each bit of the diagram takes four chars "+--+". The code should perform a little of validation of the input string, but for brevity a full validation is not required. Bonus: perform a thoroughly validation of the input string.
#Go
Go
package main   import ( "fmt" "log" "math/big" "strings" )   type result struct { name string size int start int end int }   func (r result) String() string { return fmt.Sprintf("%-7s  %2d  %3d  %3d", r.name, r.size, r.start, r.end) }   func validate(diagram string) []string { var lines []string for _, line := range strings.Split(diagram, "\n") { line = strings.Trim(line, " \t") if line != "" { lines = append(lines, line) } } if len(lines) == 0 { log.Fatal("diagram has no non-empty lines!") } width := len(lines[0]) cols := (width - 1) / 3 if cols != 8 && cols != 16 && cols != 32 && cols != 64 { log.Fatal("number of columns should be 8, 16, 32 or 64") } if len(lines)%2 == 0 { log.Fatal("number of non-empty lines should be odd") } if lines[0] != strings.Repeat("+--", cols)+"+" { log.Fatal("incorrect header line") } for i, line := range lines { if i == 0 { continue } else if i%2 == 0 { if line != lines[0] { log.Fatal("incorrect separator line") } } else if len(line) != width { log.Fatal("inconsistent line widths") } else if line[0] != '|' || line[width-1] != '|' { log.Fatal("non-separator lines must begin and end with '|'") } } return lines }   func decode(lines []string) []result { fmt.Println("Name Bits Start End") fmt.Println("======= ==== ===== ===") start := 0 width := len(lines[0]) var results []result for i, line := range lines { if i%2 == 0 { continue } line := line[1 : width-1] for _, name := range strings.Split(line, "|") { size := (len(name) + 1) / 3 name = strings.TrimSpace(name) res := result{name, size, start, start + size - 1} results = append(results, res) fmt.Println(res) start += size } } return results }   func unpack(results []result, hex string) { fmt.Println("\nTest string in hex:") fmt.Println(hex) fmt.Println("\nTest string in binary:") bin := hex2bin(hex) fmt.Println(bin) fmt.Println("\nUnpacked:\n") fmt.Println("Name Size Bit pattern") fmt.Println("======= ==== ================") for _, res := range results { fmt.Printf("%-7s  %2d  %s\n", res.name, res.size, bin[res.start:res.end+1]) } }   func hex2bin(hex string) string { z := new(big.Int) z.SetString(hex, 16) return fmt.Sprintf("%0*b", 4*len(hex), z) }   func main() { const diagram = ` +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+   | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ ` lines := validate(diagram) fmt.Println("Diagram after trimming whitespace and removal of blank lines:\n") for _, line := range lines { fmt.Println(line) } fmt.Println("\nDecoded:\n") results := decode(lines) hex := "78477bbf5496e12e1bf169a4" // test string unpack(results, hex) }
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#SASL
SASL
(1 2 3) ++ (4 5 6)
http://rosettacode.org/wiki/Array_concatenation
Array concatenation
Task Show how to concatenate two arrays in your language. If this is as simple as array1 + array2, so be it.
#Scala
Scala
val arr1 = Array( 1, 2, 3 ) val arr2 = Array( 4, 5, 6 ) val arr3 = Array( 7, 8, 9 )   arr1 ++ arr2 ++ arr3 //or: Array concat ( arr1, arr2, arr3 ) // res0: Array[Int] = Array(1, 2, 3, 4, 5, 6, 7, 8, 9)
http://rosettacode.org/wiki/ASCII_art_diagram_converter
ASCII art diagram converter
Given the RFC 1035 message diagram from Section 4.1.1 (Header section format) as a string: http://www.ietf.org/rfc/rfc1035.txt +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ID | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ |QR| Opcode |AA|TC|RD|RA| Z | RCODE | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | QDCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ANCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | NSCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ | ARCOUNT | +--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+ Where (every column of the table is 1 bit): ID is 16 bits QR = Query (0) or Response (1) Opcode = Four bits defining kind of query: 0: a standard query (QUERY) 1: an inverse query (IQUERY) 2: a server status request (STATUS) 3-15: reserved for future use AA = Authoritative Answer bit TC = Truncation bit RD = Recursion Desired bit RA = Recursion Available bit Z = Reserved RCODE = Response code QC = Question Count ANC = Answer Count AUC = Authority Count ADC = Additional Count Write a function, member function, class or template that accepts a similar multi-line string as input to define a data structure or something else able to decode or store a header with that specified bit structure. If your language has macros, introspection, code generation, or powerful enough templates, then accept such string at compile-time to define the header data structure statically. Such "Header" function or template should accept a table with 8, 16, 32 or 64 columns, and any number of rows. For simplicity the only allowed symbols to define the table are + - | (plus, minus, pipe), and whitespace. Lines of the input string composed just of whitespace should be ignored. Leading and trailing whitespace in the input string should be ignored, as well as before and after each table row. The box for each bit of the diagram takes four chars "+--+". The code should perform a little of validation of the input string, but for brevity a full validation is not required. Bonus: perform a thoroughly validation of the input string.
#Haskell
Haskell
import Text.ParserCombinators.ReadP import Control.Monad (guard)   data Field a = Field { fieldName :: String , fieldSize :: Int , fieldValue :: Maybe a}   instance Show a => Show (Field a) where show (Field n s a) = case a of Nothing -> n ++ "\t" ++ show s Just x -> n ++ "\t" ++ show s ++ "\t" ++ show x   newtype Data a = Data { fields :: [Field a] }   instance Show a => Show (Data a) where show (Data fs) = "NAME\tSIZE\tVALUE\n" ++ unlines (show <$> fs)   instance Read (Data a) where readsPrec _ = readP_to_S parseData   parseData = do n <- parseHeader guard (n `elem` [8,16,32,64]) -- check size of the table Data . concat <$> many1 (parseRow n) where parseRow n = do fs <- char '|' *> many parseField <* char '\n' guard $ sum (fieldSize <$> fs) == n -- check that size of all fields match the row size m <- parseHeader guard $ m == n -- check that all rows have the same size return fs   parseHeader = do char '+' n <- length <$> many1 (string "--+") char '\n' return n   parseField = do s1 <- many (char ' ') f <- munch1 $ not . (`elem` " |") s2 <- many (char ' ') char '|' let n = (length (s1 ++ f ++ s2) + 1) `div` 3 return $ Field f n Nothing   -- emulation of reading a stream of bits readData :: Data a -> [b] -> Data [b] readData d = Data . go (fields d) where go fs [] = (\f -> f {fieldValue = Nothing}) <$> fs go (f:fs) s = let (x, xs) = splitAt (fieldSize f) s in f {fieldValue = Just x} : go fs xs     diagram = unlines ["+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" ,"| ID |" ,"+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" ,"|QR| Opcode |AA|TC|RD|RA| Z | RCODE |" ,"+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" ,"| QDCOUNT |" ,"+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" ,"| ANCOUNT |" ,"+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" ,"| NSCOUNT |" ,"+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+" ,"| ARCOUNT |" ,"+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+--+"]   dataSample = concat ["011110000100011101111011101111110101010010010110", "111000010010111000011011111100010110100110100100"]